Less than a year after its establishment Closed by MicrosoftHi-Fi Rush studio Tango Gameworks is officially back from the dead. The resurrected developer, now owned by Krafton and operating under a slightly changed name, announced “a new beginning” in its first post X Since the unexpected closure was announced in May 2024.
“Tango Gameworks Studio has been reborn as Tango Gameworks Inc and proudly joins Krafton Inc,” the studio wrote. “We’re excited to continue making games that bring joy to players around the world. Thank you for your continued support as we embark on this new journey.”
Krafton acquires Tango Announced in August 2024, just months after Microsoft’s shocking studio closures — “shocking” because it was announced by Microsoft VP Aaron Greenberg The news was announced a year later. explain Hi-Fi Rush “is a groundbreaking hit across all key metrics and expectations for us and our players. We couldn’t be happier with this surprise release from the Tango Gameworks team.”
Microsoft has never really clarified why it chose to kill off Tango – which, along with Hi-Fi Rush, also found success in The Evil Within and Ghostwire: Tokyo. As PC Gamer’s Rich Stanton wrote at the time, Xbox’s leadership had Never gave us a straight answer On how to go from “extremely happy” to “extremely troubled” in just one year. Money (e.g. not making enough) may be an important factor, but unceremoniously axing one of your prestige studios so soon after singing its praises won’t do your credibility any favors. Then again, Tango Gameworks’ ax also fell on Arkane Austin, so it’s fair to say that “prestige” isn’t too high on Microsoft’s priority list.
It does seem to be an important consideration for Crafton, though. CEO Changhan ‘CH’ Kim said in September 2024, “We don’t think Hi-Fi Rush 2 will make money for us,” but Krafton wants the studio to make money anyway. sustain their legacy”.